Hello everyone. I think we should play a game of DoDonPachi together. If you do not know what DoDonPachi is, it's a 10 years old vertical shooting game. I will take the first response to each of my posts and input it into the game and we can slowly progress. Let's have fun with this. If you don't know how to communicate with DoDonPachi, here are the basic commands:
LEFT
RIGHT
UP
DOWN
LASER
SHOT
SHOT BOMB
LASER BOMB
Let's start!
You are at the commands of a small Type A ship in Laser mode. You are in the mothership, anxiously awaiting your launch. OK, the countdown begins. 3, 2, 1, GO!
A metallic arm grabs you and unceremonously tosses you out in the mountains to your certain death, as you are tasked to lay waste to the massive enemy fleet.
You see a long line of armored tanks along a rocky path. You don't have enough time to count them, but there must be more than twenty of them. They slowly aim their cannons at you, and fill the skies with blazing pink shperes of death and destruction.
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I do not think this is going to work.
You stay motionless in front of the enemy fire. A bullet is about to hit your cockpit.
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EJECT
You can't eject.
A bullet hit your cockpit.
Your ship explodes.
You appear again, near the same position. There are few shots in the immediate vicinity, but the tanks are still there, and are re-adjusting their aims.
You are blinking.
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SHOT
LASER
All the tanks in front of you explode, but many are still there on the right side. You are moving closer to them. Because moving without detour to the right would have you flying right into a blazing pink sphere of death and destruction, you consider taking an alternative path.
You notice a second rocky path. You can't see much, but the second wave of assailants seems more diverse and better armed.
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PANIC BOMB
You do not have a PANIC BOMB. Your bombs can only be dropped in SHOT BOMB or LASER BOMB mode (you do not have a separate stock of both, you currently have three bombs that can be dropped in either mode).
Enemy turrets emerge from the second path, behind the tanks still shooting at you on the first one.
You are no longer blinking. There are a few shots in front of you, but the bullets to your right passed by, leaving you with many options.
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DARK RITUAL
You cast Dark Ritual. Your cockpit is filled with a malevolent presence.
A bullet in front of you is about to hit you, and the tanks are now on your far right.
In front of you is a second row of tanks, behind the turrets.
USE DARK RITUAL'S MANA TO PLAY THREE MORE DARK RITUALS
You cast Dark Ritual. Your cockpit is filled with a malevolent presence. You cast Dark Ritual. Your cockpit is filled with a malevolent presence. You cast Dark Ritual. Your cockpit is filled with a malevolent presence.
You have been hit. Your ship explodes, releasing Dark Ritual out of the cockpit. The tank drivers become insane, leave their tanks, and run in circles like idiots, while the turrets are rotating on themselves for no reason.
You appear again, and cross many paths like these without difficulties. You are blinking.
A large black ship flies past you, and starts sending blazing pink spheres of death and destruction in pretty patterns that do not really seem to target you.
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Use the blink period to get very close to the ship and do as much damage with available weaponry as possible, then start evading the spheres and continue to fire once the blink period wears off.
Your mission starts now.
MOVE LEFT TO DODGE THEM BULLETS
You skillfully dodge them bullets.
The whole world is white.
The menacing blazing pink spheres of death and destruction are now twinkling stars, and a magnificent "P" letter gracefully bounces among them.
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GET THE P
You ram into the P, which disappears immediately. Power up! You feel it surging across all your ship, and all your own body. Your laser is enlarged. Now you are playing with power.
Green spherical contraptions with antennas appear. Their grotesque insect-like silhouettes fill the horizon, with no end in sight. They start hurling pink stars at you, which would cause as much death and destruction as the pink spheres that already claimed two of your three ships.
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RIGHT
You move to the right. You are closer to the enemy.
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LEFT
You move to the left. You are almost touching the enemy.
To defeat the enemy, SHOOT or LASER at him until it die.
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POSITRON RIFLE
You press the Positron trigger. A message flashes on your onboard computer―"Sorry, this option is not available on your A-TYPE LASER ship"―but you do not have enough time to read the details, as your last ship explodes.
A voice shouts numbers... 9... 8... it's a countdown! Will you be defeated so easily?
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SMASH KEYBOARD IN RAGE
INSER TOKEN, QUICK!
The countdown accelerates. You kick reason to the curb to find enough courage to go on. You are given the option of using a different ship. The ships are TYPE A, TYPE B, TYPE C, and can get be set either in SHOT or LASER mode, to power up this specific weapon.
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TYPE C, SHOT
You see a rocky path filled with tanks, that seems identical to many paths you already crossed, except for two red tanks, each larger than six normal ones. Both the left and right side of the red tank send a volley of fast projectiles at you, attempting to catch you from two angles.
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SHOT THE ANGELS
You do not see any angel. Your shots hit the first tank and make it explode. You see another identical tank to the left. Just like the first one, it is not easy to mistake it for an angel.
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SHOT THE DEMONS
No, TYPE-C, you are the ships.
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LASER BOMB
You send a laser thrice as large as your ship towards the enemies. The second red tank explodes.
WARNING - You are approaching the target of attack. The mission starts now. Are you ready?
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BRING IT BITCH
RAPE LASER - THE NORMAL NON-BOMB ONE.
The game froze :|