SAoVQ video game? [DEVELOPMENT] (239)

1 Name: VIPPER : 2009-03-02 10:07 [Del]

Would this be a good idea? I was thinking of starting developing one for the sega cd, something like this http://www.geocities.com/eiennarufuyu/advsys.zip A sort of visual novel game. It would be rather easy to make using BasiEgaXorz (a basic comiler for the genesis/sega cd/32x). If we make it for the sega cd we can put cd quality music into the game! However I can't make music, or graphics, or a story line for the game... is any VIPPERS willing to provide there talents?

201 Name: VIPPER : 2009-08-06 09:59 [Del]

Programming OP have you been working on this at all? Is there any progress thus far?

202 Name: VIPPER : 2009-08-09 16:21 [Del]

PROGRAMMING OP = FrozenVoid

203 Name: DEAD VIPPER : 2009-08-09 16:36 [Del]

>>202
Now that you mention it...

> any VIPPERS willing to provide there talents?

204 Name: VIPPER : 2009-08-09 16:58 [Del]

A little way back I wrote some stuff for this, saved it on a flash drive, and then lost it three and a half thousand miles away from where I live. To be honest I was quite impressed with my losing shit skills.

I would do it over but I'm currently writing a play so that I can become a fashionable young playwright and have people like me and and take me out to eat at nice restaurants, so I'm afraid I'll be busy for a while.

205 Name: VIPPER : 2009-08-16 13:58 [Del]

>>204

Let me know how your writing career goes.

206 Name: VIPPER : 2009-08-23 02:29 [Del]

I tried to learn basiegaxorz, but i didn't have the motivation to continue. Is it actually impossible to produce a collaborative project, or does it merely require some sort of non-VIP character trait?

207 Name: VIPPER : 2009-09-03 14:53 [Del]

>>206
VIPPERs are surprisingly busy. I think we are all college students for the most part. Otherwise we are just lazy. Lazy and busy.

208 Name: VIPPER : 2009-09-20 17:40 [Del]

I LIKE THIS THREAD
IT IS THE ONLY THREAD I HAVE EVER LIKED
VIP - PER - BASIEGAXORZ

209 Name: VIPPER : 2010-02-23 18:46 [Del]

Bumping from the tanasinn chamber.

210 Name: VIPPER : 2010-02-23 19:16 [Del]

>>209
It's not possible to bump from within the chamber. Are you the chamber's operator?

211 Name: VIPPER : 2010-02-24 00:04 [Del]

>>210
Σ(゚д゚ )The chamber's operator!? But, he went missing after venturing into the chamber itself!

212 Name: VIPPER : 2010-02-24 14:29 [Del]

>>211
He has become something entirely different now!

213 Name: VIPPER : 2010-02-24 14:30 [Del]

Did the guy working on this disappear entirely?

214 Name: VIPPER : 2010-02-24 14:31 [Del]

>>190
This is still the coolest thing ever.

215 Name: VIPPER : 2010-02-25 10:55 [Del]

>>190 here, I'm still around if someone wants to continue this project

216 Name: VIPPER : 2010-02-25 11:02 [Del]

>>215
Hey, why the hell not? I'm sure we have a decent enough programmer. I can write. Or fuck it and just turn this into a shmup.

217 Name: VIPPER : 2010-02-25 11:09 [Del]

What all needs to be contributed? I would love to help, but I doubt I could.

218 Name: VIPPER : 2010-02-25 11:14 [Del]

>>217
Art/writing storyline/programmer now (I am assuming the original project starter is no longer around/interested). We have some of the art already, I think a few scenes were done. We could instead just do a shmup though.

219 Name: VIPPER : 2010-02-25 11:33 [Del]

Well first thing we need to do, is join Pax Tsukuru

220 Name: VIPPER : 2010-02-25 13:59 [Del]

Oh I'm not comfortable with membership. Can we affiliate with it instead?

221 Name: VIPPER : 2010-02-25 14:45 [Del]

>>220
I find the connotation of that unpleasant.

222 Name: VIPPER : 2010-06-08 12:41 [Del]

> Or fuck it and just turn this into a shmup.

This is suddenly inspiring me.
What if... we make a shmup where you actually TRY to get hit?

Story and Gameplay: DADDYCOOL is your homeowner. You have to payHimENoUgh. To do so, you fly with your vessel through hordes of "enemies" flinging coins.

The more you get hit by the pennies, the more you earn.
But if you crash into the enemies headfirst, you lose money.

At the end of each level there's a boss.
When you get hit there's a money loss.
Your Mom, the IRS and the Dentist of Doom
are ready to make your finances go boom.

If you can save something from their greed,
you can buy the bonuses that you need.

Complaining the money is never enough?
Just ask Ya-chan to loan you some dough;
just keep up with the rates and don't lose,
so you can avoid the cement shoes.

223 Name: VIPPER : 2010-06-08 13:03 [Del]

>>222
This sounds great actually.

224 Name: VIPPER : 2010-06-08 13:28 [Del]

Not as it is described. STGs where enemies use their own trajectory as the main source of danger in the game are rarely very enjoyable in my opinion and experience.

225 Name: VIPPER : 2010-06-08 14:52 [Del]

I am >>222.

>>224
I must admit I am not a shmup connoisseur, so my opinions are not very much qualified. Still, I think you have a point there.

I didn't mean it like "the enemies will come at you from every direction trying to kill you", rather something along the lines of "if you stumble over them it's gonna hurt."

This was meant to put some difficulty in the levels before reaching the boss, without the hassle of doing two type of shots or enemies (ones that hurt you and ones that benefit you.) The difficulty can be still tweaked by changing the number of coins you must get to reach the next level.

すみません if I'm not using sage yet.

226 Name: Moebius : 2010-06-09 18:48 [Del]

I would like to see the project resume the original VN plan. If any help is needed with the project, I might be able to lend a hand. I have some decent programming skills. I'm very good with Python and I can cope with lower level languages like C.

227 Name: VIPPER : 2010-06-10 17:04 [Del]

Does anyone know where to find any useful information on programming for the PC-98?

228 Name: VIPPER : 2010-07-19 10:16 [Del]

What about a SAoVQ DOOM WAD?
http://zdoom.org/wiki/Main_Page

229 Name: VIPPER : 2010-07-23 14:40 [Del]

I'll buy that for a dollar

230 Name: VIPPER : 2010-07-25 21:13 [Del]

Good luck, youll need it!

231 Name: VIPPER : 2010-07-26 22:50 [Del]

On a related note, there's an extremely noob friendly DS game making product around titled simply "DS Game Maker." It's a commercial product but it's not very expensive and there's a limited free version as well. Apparently one can play the exported games on an emulator as well as an actual DS using one of those piratey card things.

I made the following microgame with minimal effort and no coding knowledge whatsoever. Click (or tap if you're trying it on a DS) the aesthetically displeasing red and white button to progress to the second and final screen!
http://tablecat.webs.com/VIPTEST_DS.nds

The free version is limited in that you can't add sound or more than 3 "rooms" and it adds the advertisement splash screen at the start.

Perhaps this information can be put to use for a future game.

232 Name: VIPPER : 2010-07-27 02:09 [Del]

Maybe split into separate games?
We could use these threads as the central hub for all discussion.
I am actually quite partial toward Moebius's sentiment of staying with the original VN idea, whether tooled for 90's era console or for PC.

233 Name: VIPPER : 2010-11-18 12:40 [Del]

I won't ever give up on this project.
Even a very small and simple game would be fine.

234 Name: VIPPER : 2010-11-18 20:42 [Del]



  ∧_,,∧  Are you going to make the game?       ∧_∧  パン
 (´・ω・`) _。_  I can't I'm making tea.           (・ω・ )  uhh, I can't I have my hands full.
 /  J つc(__アi!                      /()ヽ´    `/()ヽ
 しー-J     旦~                    (___,;;)しーJ(___,;;)


 I can't I'm watching K-on.
God I wish someone would make
the game already. ... Me? uhh I can't....
I gotta watch this commercial.
    ∧_∧           __
   ( ・∀・)           | i \ \
   ( U U.  /         | i  l =l
   と_)_) /_______    | |__ノ  ノ
         | i(;;)l=l=l(;;)|  | ̄ ̄| ̄ ̄|

235 Name: VIPPER : 2010-11-19 03:19 [Del]

>>234
wwwwwwwwwwwwwwww My thoughts exactly

236 Name: VIPPER : 2010-11-19 08:58 [Del]

                                 ,.へ
  ___                             ム  i
 「 ヒ_i〉                            ゝ 〈
 ト ノ                           iニ(()
 i  {               ネ申            |  ヽ
 i  i           /      \            i   }
 |   i         /(●)   (●) \       {、  λ
 ト−┤.      /    (__人__)'   \    ,ノ  ̄ ,!
 i   ゝ、_     <     ´ ̄`        >,. '´ハ   ,!
. ヽ、    `` 、,__\              /" \  ヽ/
   \ノ ノ   ハ ̄r/:::r―--―/::7   ノ    /
       ヽ.      ヽ::〈; . '::. :' |::/   /   ,. "
        `ー 、    \ヽ::. ;:::|/     r'"
     / ̄二二二二二二二二二二二二二二二二ヽ
     |   |      ゲーム の 神        │|
     \_二二二二二二二二二二二二二二二二ノ

I'm gonna do it!

237 Name: VIPPER : 2010-11-19 10:02 [Del]

(´・ω・`)  n
⌒`γ´⌒`ヽ( E) We wish you luck, >>236!
( .人 .人 γ ノ
ミ(こノこノ `ー´
)にノこ(

238 Name: VIPPER : 2010-11-19 16:23 [Del]

>>236
Good luck and god speed, VIPPER.

239 Name: VIPPER : 2010-11-20 04:44 [Del]

>>236
Please do! And tell us updates and stuff! And please stop crying!

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